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The lag of flicks makes it not that hard to aim for that OHKO hit. Blasters: Blasters are like grounded Inkjets to a Dynamo, just worse. Inkjets: A good Inkjet can destroy a fighting Dynamo, as they would shot, dodge (be it with the mini-boost or turning into a squid) the flick, and repeat. Splat Bombs: Dynamo flicks are very laggy, so just an average throw of a Splat Bomb can kill a Dynamo before the flick gets the ink out. DOES ROLLER SPLAT GET HARD HOW TOMaybe you’re reading this guide, but you don’t play Dynamo, and you just want to know how to deal with those pesky Dynamos? Or, maybe you ARE a Dynamo and want to show other Dynamos whose boss! Here are some tips to deal with them: DOES ROLLER SPLAT GET HARD FULLInk efficiency: The Dynamo’s flicks are very ink hungry (in fact least ink efficient weapon in the game) as you only get 5 full horizontal flicks off of a full tank without any Ink Saver (Main). Lag: All of the flicks of the Dynamo have immense noticeable lag that makes it very unwieldy and punishable. It is also a heavyweight, so base run speed is decreased by 8.3 percent, and base swim speed is decreased by 10%. Mobility: The mobility of the Dynamo is the lowest of all rollers in rolling speed. Rolling spread: When you DO roll (which you should barely do.) on the side of the roller, ink just BURSTS out, which gives the roll of the Dynamo more coverage in the same distance as other rollers. This also means that it has the longest OHKO range. ![]() Range: The Dynamo has the longest range of all rollers in both flicks. Verdict? Use Dynamo if you want to play support, and use Splat if you want to play slayer. But then they say “I still want to play a roller”, so instead of playing support, they use the Splat Roller to play slayer. DOES ROLLER SPLAT GET HARD PROThe reason people drop the Dynamo is that nobody wanna play Support with this roller, because everything is way too slow! If they wanna play support, they go to the easy weapons, like Splattershot Pro or N-Zap. Give team map control: Support weapons have the best turfing ability, so they should turf as it:ĭynamos have an EXTREMELY popular variant, the Splat Roller. Help out with support fire: Support weapons outrange slayers, so helping slayers with support fire from a farther away distance pressurizes the target enemy, which allows the slayer to get the drop on them.Ĥ. Pick up Power Clams: So GENERALLY support weapons are the most well-rounded in all terms (range, damage, mobility, etc) so them being the one holding the power clam is the best option as they can deal with the most things that a slayer or anchor holding it couldn’t.ģ. Spamming Ink Storm helps by giving more map control, thus more mobility).Ģ. Spam sub and special weapons: Support weapons have supportive subs and specials, so spamming them isn’t a noob tactic, but actually a reliable one that helps out the team a lot (e.g spamming Squid Beakons helps by allowing quick entries back to battle. Being a support weapon, you have these 4 jobs to do:ġ. Same with the Hydra, just because you have a difficult weapon, that isn’t an excuse to be a drag to the team. When using vertical flicks (and sometimes horizontal) to attack somebody who is not directly in front of you, you can quickly snap the stick/motion control to the direction where they are, which makes a higher chance of hitting them. This is a technique mainly for chargers, but works with the Dynamo. The reason for this is you are going to want to be snapshotting sometimes. The average sensitivity I use when playing the Dynamo is +2 sticks and 0 motion. ![]() So when you’re about to swing, think if it’s worth it, or if it’s gonna benefit only the enemy. The only way to cancel it is by using your special. Well, actually you can, but it is very situational. Even after all these negative attributes, this weapon (and its variants) were the number 1 most popular weapon in the 2018 world championships. Some YouTubers even consider this weapon to be the hardest weapon in Splatoon 2 (not true in my opinion). It IS a heavyweight, so it’s default run speed is reduced by 8.3%, while it’s swim speed is decreased by 10%. The Dynamo is a laggy, but powerful roller that has more ink that swings forward farther, and much more powerful. The Dynamo Roller is the most underused roller because it’s very hard to learn, and a very, VERY popular alternative is the OG Splat Roller, as it is much faster and is in an entirely different position in a team. DOES ROLLER SPLAT GET HARD SERIESSo my first guide in this series (being the Hydra Splatling) got a lot of love in my opinion, so to keep my word, I’m in for another guide. ![]()
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